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description: This can be found in the Toolbar > COWSINS > AI > Animator Controller Creator
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# Cowsins AI Animator Controller Creator



### Setup Handler Settings

*   Animation Controller Type - Three different types to choose from (Shooter, Melee, NPC)

    **Shooter**

    * Shooter Idle Animation - The animation used for the idle animation for the AI
    * Shooter Walk Animation - The animation used for the walk animation for the AI
    * Shooter Walking Aimed Animation - The animation used for the waling aimed animation for the AI
    * Shooter Idle Aimed Animation - The animation used for the idle aimed animation for the AI
    * Shooter Firing Animation - The animation used for the firing animation for the AI

    **Melee**

    * Melee Idle Animation - The animation used for the idle animation for the AI
    * Melee Walk Animation - The animation used for the walk animation for the AI
    * Melee Attack Animation - The animation used for the attack animation for the AI

    **NPC**

    * NPC Idle Animation - The animation used for the idle animation for the AI
    * NPC Walk Animation - The animation used for the walk animation for the AI
* Animator Controller Name - This is the name of the Animator Controller that will be created for the controller type
* Animator Controller Save Location - This is the directory to where the Animator Controller will be saved to
* Generate Animation Controller - When clicked and with the appropriate properties filled, a new animator controller will be generated with the selected animations and the appropriate animation parameters
