Cowsins AI
  • Before We Start
    • Introduction & License Agreement
    • Before Getting Started
  • Getting Started
    • How To Install
    • Tutorials
  • Easy Navigation in Cowsins AI
    • Content
    • CowsinsAI.cs
    • EnemyAI.cs
    • Waypoints.cs
  • Unity Toolbar
    • Cowsins AI Setup Handler
    • Cowsins AI Animator Controller Creator
  • AI Setup
    • Old Setup
    • New (Simple) Setup
  • Misc
    • FAQ
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  1. Misc

FAQ

These go over the most common questions

FAQ

The AI Can See the Player Through Walls

Ensure that the obstacles that you wish to have as walls have the ‘Obstruction’ layer on it.

The AI is not moving

Ensure that the surface the AI is placed on has a Navmesh baked onto it in order for this asset to work correctly.

The AI is freaking out

If the AI’s body is ‘freaking out’ and you’re not using ragdolls, ensure that the ‘Use Ragdolls’ bool in the ‘Cowsins AI’ is disabled or this issue will continue.

Custom animations for the AI are not working correctly

In order for the AI’s animations to function correctly, refer to a demo prefab (Assets > Cowsins AI > Animations > Core > Shooter) and look at how the animation tree is layed out. This layout is required in order for the script to register movements correctly.

Any issues

Please do not refrain from asking for support about the asset. Remember, Cowsins are not the creators of this asset so please do not ping any other staff. If there are any bugs that you encounter, run ‘/reportbug’ in the ‘bot-commands’ channel where Comrad Elmo will look further into this issue.

PreviousNew (Simple) Setup

Last updated 1 year ago